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STEAM REDESIGN
This conceptual project not only gives Steam a fresh new look but also shows a process that can be repeated for future, data-driven iterations.
![[TONY TSENG] EXPLOSIVE KNIFE](https://static.wixstatic.com/media/d1de24_96cbf2c2adff4517a399fa2746177da2~mv2.png/v1/fill/w_446,h_250,fp_0.50_0.50,q_35,blur_30,enc_avif,quality_auto/d1de24_96cbf2c2adff4517a399fa2746177da2~mv2.webp)
![[TONY TSENG] EXPLOSIVE KNIFE](https://static.wixstatic.com/media/d1de24_96cbf2c2adff4517a399fa2746177da2~mv2.png/v1/fill/w_312,h_175,fp_0.50_0.50,q_95,enc_avif,quality_auto/d1de24_96cbf2c2adff4517a399fa2746177da2~mv2.webp)
[TONY TSENG] EXPLOSIVE KNIFE
I accomplished my aim to make an optimised, realistic and realistically functional explosive knife. The model is game-ready with detailed textures that were rendered in Unreal Engine 5.


DG-31 HEAVY BLASTER PISTOL
The DG-31 was conceived as a Star Wars-inspired heavy blaster pistol with a revolver-style silhouette, evoking the gunslinger archetype seen in characters like Cad Bane.


GEN'DAI OUTLAW SPEEDER
Created to bring the underused Durge species into Star Wars: Outlaws, the speeder blends real-world motorcycle design with Star Wars’ gritty aesthetic, aiming for a modular, game-ready hero asset with strong narrative presence.
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