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Resources


NHS MOBILE APP - REDESIGN
The NHS Mobile App redesign is a personal project aiming to redesign the formal NHS patient-facing app. The project hinges on human-centred design and accessibility best practice, with a focus on streamlining appointment booking, messaging clinicians, access to patient records, and searching for urgent care. By the integration of navigation, visual language, and brand consistency, the project enhances overall user experience for multiple patient requirements.


DESTINY 3 DIRECTOR UI - PERSONAL PROJECT
In truth, I left Destiny 2 after playing Lightfall. I didn’t leave because I didn’t love the universe; rather, I left because of the removal of paid content, sunsetting, fighting the same four races since 2014 and microtransactions. I still have fond memories of being a part of the Destiny 1 Closed Alpha, to theory-crafting with friends, and playing my first raid. I have kept up-to-date on content updates and lore by watching content creators like xHOUNDISHx, Evade, LUCKYY 10


Fan-Made User Interface Concept for Marathon
Introduction to the Project This project showcases my skills in user interface design. I aimed to create a unique interface inspired by various games while maintaining a distinct identity. The goal was to blend technical proficiency with artistic vision. Start Screen The start screen design was guided by the clean, minimalistic aesthetic found in Overwatch 2 . The objective was to create a modern and energetic entry point that foreshadows the gameplay. I focused on ease of na


Redesigning the Steam Desktop Client: A UX Journey
This conceptual project not only gives Steam a fresh new look but also shows a process that can be repeated for future, data-driven iterations.
![[TONY TSENG] EXPLOSIVE KNIFE](https://static.wixstatic.com/media/d1de24_96cbf2c2adff4517a399fa2746177da2~mv2.png/v1/fill/w_446,h_250,fp_0.50_0.50,q_35,blur_30,enc_avif,quality_auto/d1de24_96cbf2c2adff4517a399fa2746177da2~mv2.webp)
![[TONY TSENG] EXPLOSIVE KNIFE](https://static.wixstatic.com/media/d1de24_96cbf2c2adff4517a399fa2746177da2~mv2.png/v1/fill/w_312,h_175,fp_0.50_0.50,q_95,enc_avif,quality_auto/d1de24_96cbf2c2adff4517a399fa2746177da2~mv2.webp)
[TONY TSENG] EXPLOSIVE KNIFE
I accomplished my aim to make an optimised, realistic and realistically functional explosive knife. The model is game-ready with detailed textures that were rendered in Unreal Engine 5.


DG-31 HEAVY BLASTER PISTOL
The DG-31 was conceived as a Star Wars-inspired heavy blaster pistol with a revolver-style silhouette, evoking the gunslinger archetype seen in characters like Cad Bane.


GEN'DAI OUTLAW SPEEDER
Created to bring the underused Durge species into Star Wars: Outlaws, the speeder blends real-world motorcycle design with Star Wars’ gritty aesthetic, aiming for a modular, game-ready hero asset with strong narrative presence.
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